#include <BatchImportDialog.hpp>
◆ BatchImportDialog()
| BatchImportDialog::BatchImportDialog |
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QWidget * | parent = nullptr | ) |
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explicit |
◆ ~BatchImportDialog()
| BatchImportDialog::~BatchImportDialog |
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◆ addToModel
◆ finishedPreProcessing
| void BatchImportDialog::finishedPreProcessing |
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privateslot |
◆ importComplete [1/2]
| void BatchImportDialog::importComplete |
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signal |
◆ importComplete [2/2]
| void BatchImportDialog::importComplete |
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std::vector< RecordID > | records | ) |
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signal |
◆ importFailure
| void BatchImportDialog::importFailure |
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const QString | top, |
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const QString | bottom ) |
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privateslot |
◆ importFiles()
| void BatchImportDialog::importFiles |
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private |
◆ keyPressEvent
| void BatchImportDialog::keyPressEvent |
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QKeyEvent * | event | ) |
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overrideprivateslot |
◆ loadConfig()
| void BatchImportDialog::loadConfig |
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private |
◆ modelChanged
| void BatchImportDialog::modelChanged |
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const QModelIndex & | topLeft, |
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const QModelIndex & | bottomRight, |
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const QList< int > & | roles = QList< int >() ) |
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privateslot |
◆ on_btnBack_pressed
| void BatchImportDialog::on_btnBack_pressed |
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privateslot |
◆ on_btnCancel_pressed
| void BatchImportDialog::on_btnCancel_pressed |
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privateslot |
◆ on_btnNext_pressed
| void BatchImportDialog::on_btnNext_pressed |
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privateslot |
◆ on_btnSetFolder_pressed
| void BatchImportDialog::on_btnSetFolder_pressed |
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privateslot |
◆ processFiles()
| void BatchImportDialog::processFiles |
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private |
◆ processFinishedDirectory
| void BatchImportDialog::processFinishedDirectory |
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const GameImportData | data | ) |
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privateslot |
◆ reject
| void BatchImportDialog::reject |
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overrideslot |
◆ saveConfig()
| void BatchImportDialog::saveConfig |
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private |
◆ startImportingGames
| void BatchImportDialog::startImportingGames |
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const std::vector< GameImportData > | data, |
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const std::filesystem::path | source, |
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const bool | move_after_import ) |
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signal |
◆ unpauseImport
| void BatchImportDialog::unpauseImport |
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signal |
◆ waitingOnThreads
| void BatchImportDialog::waitingOnThreads |
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privateslot |
◆ import_triggered
| bool BatchImportDialog::import_triggered { false } |
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private |
◆ import_waiting
| bool BatchImportDialog::import_waiting { false } |
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private |
If true then the main runner has finished and we are waiting on the preprocessing of the other threads.
◆ scanner
◆ search_started
| bool BatchImportDialog::search_started { false } |
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private |
◆ ui
| Ui::BatchImportDialog* BatchImportDialog::ui |
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private |
The documentation for this class was generated from the following files: