4#ifndef BATCHIMPORTDIALOG_H
5#define BATCHIMPORTDIALOG_H
31 Ui::BatchImportDialog*
ui;
51 const QModelIndex& topLeft,
const QModelIndex& bottomRight,
const QList< int >& roles = QList< int >() );
54 void importFailure(
const QString top,
const QString bottom );
61 const std::vector< GameImportData > data,
const std::filesystem::path source,
const bool move_after_import );
Definition BatchImportDialog.hpp:19
void on_btnSetFolder_pressed()
Definition BatchImportDialog.cpp:79
void reject() override
Definition BatchImportDialog.cpp:287
void importComplete(std::vector< RecordID > records)
void importFiles()
Definition BatchImportDialog.cpp:129
void waitingOnThreads()
Definition BatchImportDialog.cpp:319
void modelChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QList< int > &roles=QList< int >())
Definition BatchImportDialog.cpp:231
void on_btnCancel_pressed()
Definition BatchImportDialog.cpp:282
void on_btnNext_pressed()
Definition BatchImportDialog.cpp:162
void finishedPreProcessing()
Definition BatchImportDialog.cpp:272
void processFinishedDirectory(const GameImportData data)
Definition BatchImportDialog.cpp:244
bool search_started
Definition BatchImportDialog.hpp:32
bool import_triggered
Definition BatchImportDialog.hpp:33
void importFailure(const QString top, const QString bottom)
Definition BatchImportDialog.cpp:299
BatchImportDialog(QWidget *parent=nullptr)
Definition BatchImportDialog.cpp:21
void loadConfig()
Definition BatchImportDialog.cpp:53
void on_btnBack_pressed()
Definition BatchImportDialog.cpp:215
void startImportingGames(const std::vector< GameImportData > data, const std::filesystem::path source, const bool move_after_import)
void addToModel(const GameImportData data)
~BatchImportDialog()
Definition BatchImportDialog.cpp:71
void processFiles()
Definition BatchImportDialog.cpp:90
void saveConfig()
Definition BatchImportDialog.cpp:62
void keyPressEvent(QKeyEvent *event) override
Definition BatchImportDialog.cpp:324
bool import_waiting
If true then the main runner has finished and we are waiting on the preprocessing of the other thread...
Definition BatchImportDialog.hpp:35
GameScanner scanner
Definition BatchImportDialog.hpp:30
Ui::BatchImportDialog * ui
Definition BatchImportDialog.hpp:31
Definition GameScanner.hpp:16
Definition AboutAtlas.hpp:9
Definition banners.cpp:15
Definition GameImportData.hpp:19