Atlas Game Manager
A game manager for f95 and dlsite written in c++
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Types.hpp File Reference
#include <cstdint>

Go to the source code of this file.

Macros

#define ATLAS_TYPES_HPP
 

Typedefs

using RecordID = std::uint32_t
 
using AtlasID = std::uint64_t
 
using F95ID = std::uint64_t
 

Variables

constexpr AtlasID INVALID_ATLAS_ID { 0 }
 
constexpr RecordID INVALID_RECORD_ID { 0 }
 
constexpr RecordID TESTING_RECORD_ID { 1 }
 
constexpr F95ID INVALID_F95_ID { 0 }
 

Macro Definition Documentation

◆ ATLAS_TYPES_HPP

#define ATLAS_TYPES_HPP

Typedef Documentation

◆ AtlasID

using AtlasID = std::uint64_t

◆ F95ID

using F95ID = std::uint64_t

◆ RecordID

using RecordID = std::uint32_t

Variable Documentation

◆ INVALID_ATLAS_ID

AtlasID INVALID_ATLAS_ID { 0 }
constexpr

◆ INVALID_F95_ID

F95ID INVALID_F95_ID { 0 }
constexpr

◆ INVALID_RECORD_ID

RecordID INVALID_RECORD_ID { 0 }
constexpr

◆ TESTING_RECORD_ID

RecordID TESTING_RECORD_ID { 1 }
constexpr