Atlas Game Manager
A game manager for f95 and dlsite written in c++
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Game.hpp File Reference
#include <QPixmap>
#include <filesystem>
#include "core/Types.hpp"
#include "core/config/config.hpp"

Go to the source code of this file.

Classes

class  atlas::records::Game
 
struct  atlas::records::RecordException
 
struct  atlas::records::RecordAlreadyExists
 
struct  atlas::records::InvalidRecordID
 

Namespaces

namespace  atlas
 
namespace  atlas::remote
 
namespace  atlas::records
 

Macros

#define ATLASGAMEMANAGER_GAME_HPP
 

Functions

Game atlas::records::importRecord (QString title, QString creator, QString engine)
 imports a new record and returns it. Will return an existing record if the record already exists
 
bool atlas::records::recordExists (QString title, QString creator, QString engine)
 
RecordID atlas::records::fetchRecord (QString title, QString creator, QString engine)
 

Variables

constexpr bool USE_THUMBNAIL { true }
 
constexpr bool USE_FULLSIZE { false }
 

Macro Definition Documentation

◆ ATLASGAMEMANAGER_GAME_HPP

#define ATLASGAMEMANAGER_GAME_HPP

Variable Documentation

◆ USE_FULLSIZE

bool USE_FULLSIZE { false }
constexpr

◆ USE_THUMBNAIL

bool USE_THUMBNAIL { true }
constexpr