Atlas Game Manager
A game manager for f95 and dlsite written in c++
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internal Namespace Reference

Typedefs

using MtxType = std::mutex
 
using LockGuardType = std::lock_guard< std::mutex >
 

Functions

void importGame (QPromise< RecordID > &promise, GameImportData data, const std::filesystem::path import_root, const bool owning)
 

Variables

static sqlite3 * db_handle { nullptr }
 
static std::mutex db_mtx
 
static ThreadPools global_pools
 

Typedef Documentation

◆ LockGuardType

using internal::LockGuardType = std::lock_guard< std::mutex >

◆ MtxType

using internal::MtxType = std::mutex

Function Documentation

◆ importGame()

void internal::importGame ( QPromise< RecordID > & promise,
GameImportData data,
const std::filesystem::path import_root,
const bool owning )

Variable Documentation

◆ db_handle

sqlite3* internal::db_handle { nullptr }
static

◆ db_mtx

std::mutex internal::db_mtx
static

◆ global_pools

ThreadPools internal::global_pools
inlinestatic