Atlas Game Manager
A game manager for f95 and dlsite written in c++
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Here is a list of all enum values with links to the files they belong to:
- a -
Adobe_AIR :
engineDetection.hpp
AND :
QueryBuilder.cpp
- b -
BACKGROUND_ONLY :
config.hpp
BANNER_VIEW :
RecordListView.hpp
BannerPage :
SingleImporter.cpp
BAT :
engineDetection.hpp
BEGIN_GROUP :
QueryBuilder.cpp
BlankPage :
SimpleImporter.cpp
BOTTOM_CENTER :
config.hpp
BOTTOM_LEFT :
config.hpp
BOTTOM_RIGHT :
config.hpp
- c -
Cover :
config.hpp
CREATOR :
QueryBuilder.cpp
Creator :
QueryBuilder.hpp
- d -
DataEntry :
SingleImporter.cpp
DirPage :
SimpleImporter.cpp
- e -
END_GROUP :
QueryBuilder.cpp
ENGINE :
QueryBuilder.cpp
Engine :
QueryBuilder.hpp
ENGINES_BEGIN :
engineDetection.hpp
ENGINES_END :
engineDetection.hpp
Error :
config.hpp
- f -
FEATHER_IMAGE :
config.hpp
FilePage :
SimpleImporter.cpp
FILESIZE :
QueryBuilder.cpp
FIT_BLUR_EXPANDING :
config.hpp
FIT_BLUR_STRETCH :
config.hpp
Flash :
engineDetection.hpp
- g -
GamesforLive :
engineDetection.hpp
- h -
HTML :
engineDetection.hpp
- i -
IGNORE_ASPECT_RATIO :
config.hpp
INVALID_NAMESPACE :
QueryBuilder.cpp
INVALID_OPERATOR :
QueryBuilder.cpp
INVALID_SYSTEM :
QueryBuilder.cpp
- j -
Java :
engineDetection.hpp
- k -
KEEP_ASPECT_RATIO :
config.hpp
KEEP_ASPECT_RATIO_BY_EXPANDING :
config.hpp
KiriKiri :
engineDetection.hpp
- l -
Logo :
config.hpp
- m -
MASK_COVER :
config.hpp
MASK_LOGO :
config.hpp
MASK_NORMAL :
config.hpp
MASK_WIDE :
config.hpp
MonoGame :
engineDetection.hpp
- n -
Name :
QueryBuilder.hpp
NAMESPACE_END :
QueryBuilder.cpp
NO_MODE :
RecordListView.hpp
NONE :
config.hpp
Normal :
config.hpp
NOT :
QueryBuilder.cpp
NScripter :
engineDetection.hpp
NVList :
engineDetection.hpp
- o -
OPERATOR_END :
QueryBuilder.cpp
OR :
QueryBuilder.cpp
- p -
PREVIEW_BANNER :
config.hpp
PREVIEW_BANNER_WIDE :
config.hpp
PREVIEW_COVER :
config.hpp
PREVIEW_LOGO :
config.hpp
PREVIEW_PREVIEW :
config.hpp
PREVIEW_UNKNOWN :
config.hpp
PreviewPage :
SingleImporter.cpp
- q -
QSP :
engineDetection.hpp
- r -
RAGS :
engineDetection.hpp
RenPy :
engineDetection.hpp
RPGM :
engineDetection.hpp
- s -
SENTINEL :
config.hpp
SQUARE :
config.hpp
StartPage :
SimpleImporter.cpp
Sukai2 :
engineDetection.hpp
Summary :
SingleImporter.cpp
SYSTEM :
QueryBuilder.cpp
SYSTEM_END :
QueryBuilder.cpp
- t -
TAG :
QueryBuilder.cpp
Time :
QueryBuilder.hpp
TITLE :
QueryBuilder.cpp
TOP_CENTER :
config.hpp
TOP_LEFT :
config.hpp
TOP_RIGHT :
config.hpp
TyanoBuilder :
engineDetection.hpp
- u -
Unity :
engineDetection.hpp
UNKNOWN :
engineDetection.hpp
Unreal :
engineDetection.hpp
- v -
VisualNovelMaker :
engineDetection.hpp
- w -
Wide :
config.hpp
WolfRPG :
engineDetection.hpp
- x -
XNA :
engineDetection.hpp
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