Atlas Game Manager
A game manager for f95 and dlsite written in c++
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MessageNotification Class Referencefinal

#include <MessageNotification.hpp>

Inheritance diagram for MessageNotification:
Notification

Public Slots

void selfCloseTrigger ()
 

Signals

void selfClose ()
 
void selfClosePtr (Notification *ptr)
 

Public Member Functions

 MessageNotification (const MessageLevel level, QString user_message, QString full_message, QWidget *parent=nullptr)
 
 ~MessageNotification () override
 
void mousePressEvent (QMouseEvent *event) override final
 

Private Attributes

QString m_full_message
 Full message that was sent to the log.
 
Ui::MessageNotification * ui
 

Constructor & Destructor Documentation

◆ MessageNotification()

MessageNotification::MessageNotification ( const MessageLevel level,
QString user_message,
QString full_message,
QWidget * parent = nullptr )
explicit

◆ ~MessageNotification()

MessageNotification::~MessageNotification ( )
override

Member Function Documentation

◆ mousePressEvent()

void Notification::mousePressEvent ( QMouseEvent * event)
finaloverrideinherited

◆ selfClose

void Notification::selfClose ( )
signalinherited

◆ selfClosePtr

void Notification::selfClosePtr ( Notification * ptr)
signalinherited

◆ selfCloseTrigger

void Notification::selfCloseTrigger ( )
slotinherited

Member Data Documentation

◆ m_full_message

QString MessageNotification::m_full_message
private

Full message that was sent to the log.

◆ ui

Ui::MessageNotification* MessageNotification::ui
private

The documentation for this class was generated from the following files: