![]() |
Atlas Game Manager
A game manager for f95 and dlsite written in c++
|
This is the complete list of members for FilepathModel, including all inherited members.
| CustomRoles enum name | FilepathModel | |
| data(const QModelIndex &index, int role=Qt::DisplayRole) const override | FilepathModel | |
| FilepathModel(QObject *parent=nullptr) | FilepathModel | |
| FilepathRole enum value | FilepathModel | |
| flags(const QModelIndex &index) const override | FilepathModel | |
| getFilepaths() const | FilepathModel | |
| index(int row, int column, const QModelIndex &parent=QModelIndex()) const override | FilepathModel | |
| insertRows(int row, int col, const QModelIndex &parent=QModelIndex()) override | FilepathModel | |
| killLoaders() | FilepathModel | |
| loaders | FilepathModel | private |
| loading_thread | FilepathModel | private |
| m_paths | FilepathModel | private |
| moveRows(const QModelIndex &sourceParent, int sourceRow, int count, const QModelIndex &destinationParent, int destinationChild) override | FilepathModel | |
| parent(const QModelIndex &child) const override | FilepathModel | |
| PixmapRole enum value | FilepathModel | |
| refreshOnFuture(QPersistentModelIndex index, QFuture< QPixmap > future) | FilepathModel | |
| reloadRecord(QPersistentModelIndex index) | FilepathModel | slot |
| removeRows(int row, int count, const QModelIndex &parent=QModelIndex()) override | FilepathModel | |
| reordered() | FilepathModel | signal |
| rowCount(const QModelIndex &parent=QModelIndex()) const override | FilepathModel | |
| setData(const QModelIndex &index, const QVariant &value, int role=Qt::EditRole) override | FilepathModel | |
| setFilepaths(const std::vector< std::filesystem::path > &filepaths) | FilepathModel | slot |
| StartUserRole enum value | FilepathModel | |
| supportedDropActions() const override | FilepathModel |