6#ifndef ATLAS_BATCHIMPORTMODEL_HPP
7#define ATLAS_BATCHIMPORTMODEL_HPP
9#include <QAbstractTableModel>
17 std::vector< GameImportData >
m_data {};
42 int rowCount(
const QModelIndex& parent = QModelIndex() )
const override;
43 int columnCount(
const QModelIndex& parent = QModelIndex() )
const override;
44 QVariant
data(
const QModelIndex& index,
int role = Qt::DisplayRole )
const override;
45 QVariant
headerData(
int section, Qt::Orientation orientation,
int role )
const override;
46 Qt::ItemFlags
flags(
const QModelIndex& index )
const override;
47 bool setData(
const QModelIndex& index,
const QVariant& value,
int role = Qt::EditRole )
override;
48 void sort(
int idx, Qt::SortOrder order = Qt::AscendingOrder )
override;
50 bool removeRows(
int row,
int count,
const QModelIndex& parent = {} )
override;
Definition BatchImportModel.hpp:16
int rowCount(const QModelIndex &parent=QModelIndex()) const override
Definition BatchImportModel.cpp:18
std::vector< GameImportData > m_data
Definition BatchImportModel.hpp:17
void addGames(std::vector< GameImportData > data)
Definition BatchImportModel.cpp:157
Qt::ItemFlags flags(const QModelIndex &index) const override
Definition BatchImportModel.cpp:227
ImportColumns
Definition BatchImportModel.hpp:22
@ COLUMNS_MAX
Definition BatchImportModel.hpp:30
@ ENGINE
Definition BatchImportModel.hpp:25
@ SIZE
Definition BatchImportModel.hpp:28
@ IS_CONFLICTING
Definition BatchImportModel.hpp:31
@ VERSION
Definition BatchImportModel.hpp:26
@ EXECUTABLE
Definition BatchImportModel.hpp:27
@ FOLDER_PATH
Definition BatchImportModel.hpp:29
@ TITLE
Definition BatchImportModel.hpp:23
@ CREATOR
Definition BatchImportModel.hpp:24
QVariant headerData(int section, Qt::Orientation orientation, int role) const override
Definition BatchImportModel.cpp:164
bool isGood() const
Returns true if we are okay to import.
Definition BatchImportModel.cpp:430
const std::vector< GameImportData > & getData() const
Definition BatchImportModel.hpp:40
void clearData()
Definition BatchImportModel.cpp:330
QVariant data(const QModelIndex &index, int role=Qt::DisplayRole) const override
Definition BatchImportModel.cpp:23
int columnCount(const QModelIndex &parent=QModelIndex()) const override
Definition BatchImportModel.cpp:13
void sort(int idx, Qt::SortOrder order=Qt::AscendingOrder) override
Definition BatchImportModel.cpp:337
Roles
Definition BatchImportModel.hpp:35
@ TitleIcons
Definition BatchImportModel.hpp:37
@ ExecutablesEditRole
Definition BatchImportModel.hpp:36
void addGame(GameImportData data)
Definition BatchImportModel.cpp:150
friend class BatchImportDelegate
Definition BatchImportModel.hpp:61
bool removeRows(int row, int count, const QModelIndex &parent={}) override
Definition BatchImportModel.cpp:440
bool setData(const QModelIndex &index, const QVariant &value, int role=Qt::EditRole) override
Definition BatchImportModel.cpp:255